What a Save!
2025
Spring
Rocket League spills out of the screen and into my street
The Idea
After nearly a decade of playing Rocket League, I wanted to capture the chaos of a perfect save in the real world. A simple walk down a driveway became the stage for the game spilling over into everyday life.
The Creation
I filmed a clean plate on iPhone and tracked the shot in Blender, matching scale, light, and perspective. The Fennec was textured and composited with shadows, reflections, and motion blur. I also rebuilt the in-game chat and added my player tag to complete the effect.
The Tools
Blender handled tracking and rendering. After Effects combined the layers. Photoshop shaped the textures, and I recreated the UI from scratch to match Rocket League’s style.
The Final Product
The finished clip feels like Rocket League colliding with reality. It resonated online and led directly to my commission for Discord’s ten-year commemorative post.